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Rajiv Jain, Indian Bollywood Cinematographer - Profile Interview Series Vol. #4
Rajiv Jain, Indian Bollywood Cinematographer - Profile Interview Series Vol. #4
Rajiv Jain Cinematographer Extraordinaire by Aason Hyte
Army, Badhaai Ho Badhaai, Carry on Pandu, Kadachit, Kalpvriksh – The Wish Tree, Mirabai Not out and Pyar Mein Kabhi Kabhi. But the partial reason for these films’ successes is the talent that goes on behind the scene, and noted cinematographer Rajiv Jain is the genius behind the camera of these motion pictures (among many others).
Rajiv, a graduate of Bhartendu Academy of Dramatic Arts (Bhartendu Natya Academy), first had his hand in Photo Studio work in Lucknow, where he worked as a camera operator for Short films, which began his path into his work as a director of photography. Now, his vast experience has made him one of the cornerstones of film photography in Indian cinema. His constant output of hard work and his deep knowledge of old and new technology has made him one of the most respected cinematographers out there. In 2010, Today, Rajiv Jain is still working on new projects, and is sought out by filmmakers, both major and independent, for his watchful eye.
I had the opportunity to talk to Mr. Rajiv about his career (and also talk shop, so be forewarned that there’s a bit of tech-talk in here as well) while attending a film forum dedicated to his work at this year’s Kalasha Film Festival, Kenya.
Aason Hyte: So I’m just going to let this tape roll and feel free to just say what’s on your mind-
Rajiv Jain: I’m not good at making stuff up, so…
AH: I am interested in Cinematography, and when I found you were coming to the Kalasha Film Festival I thought it would be a great idea to talk about your career and your immense body of work. I’ve been very curious as to how you got your start in this industry, your education, and so forth; basically how you wound up as who you are today.
RJ: It would be easy to tell you about my drama school background since, simply, I did not go to any film school. The way that I learned to go directly to the movies and see what somebody else was doing on screen, and then going out and trying to do it myself. And that was it. I also bought the manual that the ASC (American Society of Cinematographers) puts out, which is known as the bible of filmmaking. I read the manual and referred to it when I ever had a shooting problem and thought that I needed help on.
AH: When you first started watching movies, besides going to see a great story, were you noticing things like framing, lighting, widescreen formats…
RJ: Not at all. At first, I wasn’t interested technically. I just went to the movies like anyone else. But I was impressed by them. I was about five years old when I saw the first sound movie ever made and I was impressed by that. But at a very subconscious level, I suspect, even though I used to ride along in a cycle and hear my father sing, it was just an experience that was buried in my psyche somewhere. I didn’t start shooting motion pictures until I was about 28 years old.
AH: What was the first actual job that you had in this industry?
RJ: A guy by the name of Mukul S Anand…
AH: Oh, I’m a fan.
RJ: Absolutely. I decided to shoot some commercials under him.
AH: What would you consider the most difficult aspect of your job as a cinematographer?
RJ: The harder films are usually the big ones that require controlling a lot of people and a lot of cameras, and over a large area or sometimes many locations. Keeping that organized is something that some cinematographers are not capable of, so they do smaller films. Smaller films can be just as difficult for them, because the pressure of a small film means that they may not have the time to properly gather their footage, and that’s another definite pressure that’s equally challenging.
AH: Would you say have a personal style to your work, or does it depends on the director for each project?
RJ: I think everybody cannot help but have their own style and it comes from the personality; it comes from what they feel is beautiful, it comes from what they think a good composition is; how they see the world cannot help but invade what they do.
AH: How do you feel that the advance of technology has affected your job? By that I mean newer film stocks, the advance of high-definition, the digital revolution….
RJ: All of the things that you mentioned definitely affect my job, and affect what I do and how I do it. It’s a challenge for me to keep up information-wise to know what these things all mean. If you’re talking about digital photography, the challenge is to know how to get the best quality and which system is best to use. Some of these systems use compression, there are several kinds of compressions; it is important to understand what that is and what it means.
For example, the new Red cameras do not use compression at all, but records onto a hard disk and adds the corrections later. They claim by that to get better quality, and so on; the point is that it is important to understand all of these things, to make a decision on your own part if you’re shooting digital, which system you want to use. Panasonic has a system where they use curves to correct what their camera does so it looks more like film and that is quite impressive.
AH: Where do you stand on high-definition versus 35mm film?
RJ: It isn’t a matter of just having an opinion, but your opinion must be based on fact. And the fact is that film is probably about twice the quality that the best high-definition has. Film still is the best. Part of the reason is the latitude that you get on film far exceeds anything that you can get on high-definition video yet, at this point in time. Someday it may get better, but at the moment, film far out-reaches the quality of the amount of information that can be captured in one little area. Film still stands as the leader, and the new stock that Kodak is putting out has an extra stop of latitude towards to both top and bottom. It’s absolutely beautiful.
AH: What’s your favourite kind of stock that you’ve worked with? I know we’re getting REALLY technical right now, but I love it.
RJ: I stand with Kodak film and their new stock that has the extra latitude, you can get it in both their 500 ASA film and you can get it in their daylight stock as well. It just keeps getting better.
AH: How about release prints? Do you have a favourite?
RJ: It depends. Kodak has more than one choice of stock to print for release. For example, one is softer, one shows more detail, and so forth. You have to choose your stock in accordance with the picture you are releasing. There isn’t one best one. It’s one that shows off your product the best.
AH: Do you have a personal preference in which aspect ratio to shoot in for each project?
RJ: It doesn’t matter too much in which aspect the director decides to shoot in. It’s a different composition; you compose differently in one format against the other. Close-ups are easier in the spherical 1.85:1 format, and in any of the widescreen formats you have to do it a little differently. They both work and they both have their own challenges. If you’re showing a large horizontal view and you want the widescreen to show the territory, then that’s a good choice. If it’s a little, tight, personal film, then maybe not.
AH: Where do you stand on the Super 35 widescreen format? (Super 35 is a spherical widescreen process where the film’s negative is shot in the 1.85:1 “Flat” format and then optically converted to an anamorphic release print.
RJ: Super 35 is a great format. It’s one of the best choices that you can make today, and the reason its better now is because of digital intermediate printing.
AH: Exactly, which was actually my next question, how digital intermediates have changed film processing in the labs today.
RJ: It changes in this manner; If you’re shooting in widescreen, Super 35, because all of the projectors and houses that are distributing film have to squeeze the image in order to use their lens -- which is a little stupid but it’s a money thing – you then have to go through one step further away in film in Super 35 to get it back to a squeezed image. You no longer have to do that with a digital intermediate.
AH: What’s great too is recently that digital intermediates have recently gone up to 4k resolution as opposed to 2k resolution, which greatly enhances print quality. “Kalpvriksh – The Wish Tree” and “Carry on Pandu” are examples of films shot in Super 35 and DI’ed to 4k resolution and they look absolutely breathtaking on screen.
RJ: Oh yeah. You’re doubling your image quality, digitally, but they still have to back off the film quality a little bit…
AH: But I still want it to look like film. You’re going to a theatre to see FILM, not digital. A lot of the films shot in HD look a bit disappointing to me [when transferred to film…]
RJ: Digital both in sound and in picture has a harsher quality, and in fact sometimes the detail lacks the softness that you get from a lens, especially a lens that’s out of focus in the background and sharp focus in the foreground, which tends to bring that image forward and focus your attention on it better. In situations like that, sometimes the digital doesn’t feel quite as right, it isn’t quite as natural; and by natural in the terms of a wood in a tree or the feel of someone’s hand. That kind of human experience, you’re kind of further away in digital sometimes than you are in film.
AH: And you’re still hard at work. What are you working on right now?
RJ: I just finished a picture in Kenya with Her Brow entitled lets go and we’re editing that right now. It’s being put together as we speak.
AH: Who would you say are some of your favourite cinematographers? Do you have any major influences to your work?
RJ: Subroto Mitra is one of the greats –
AH: Oh, absolutely. His work on Pather Panchali, my favourite film, is unforgettable.
RJ: But as for Subroto Mitra, he’s one of the many great cinematographers out there, although I don’t want to put one above the other, and the reason I don’t is because as great as Subroto Mitra was, he was different from the other cinematographers out there.
Subroto Mitra likes to come up with new formats and new ways of developing film and he’s done a lot of that over the years. A lot of other people have tried it, but again, it depends on who you are and what you think is great. If it’s worth the effort, if you see the difference, then great. A lot of times, when you try to take someone else’s technique and reproduce it, you’re not after the same vision and you fail. Frankly, I’m very inventive about the things that I do, and I would rather pursue ideas of my own simply because I know what I’m after rather than copying someone else.
AH: What would you say is your favourite photographed film of all time? Or even your favourite movie?
RJ: I’d rather not have to make a choice because when you say favourite, it’s almost like voting for the best actor of the year which I think is totally ridiculous because one is as talented as the other. You may like it better because of the script or the director directing the actor, but it is really unfair to say “this one is better than the other” because it would be equally nonsense for me from all of the great movies that have been made out there and go “I like that one better than ANY other one!”
AH: I like that answer. I always ask this out of all of my interviews and I really admire the different, broad answers that I get. I either get a brilliant response like that or I get somebody who says “I see hundreds of films a year and THIS one is my #1 of all time”. And while I choose Pather Panchali as mine, it’s just an answer to a question; really, it’s the one that I choose even though I have about 100 favourite films of all time.
RJ: Absolutely. At any given moment if I’m sitting in a theatre and I’m inspired I would feel that way at a time, but to sit down and think about it, it’s apples and oranges. Different movies are great for different reasons!
Author’s Bio: Dr. Aason Hyte is a professor in the Department of Sociology and the Human Rights Centre at the University of Essex in the United Kingdom. He worked with UNIFEM in the conceptualization of its Biennial Review, Progress of the World's Men and was the coordinator of UNIEM's Progress of the World's Men 2000. He is the principal author of Progress of the World's Men 2002: Volume 2: Gender Equality and the Millennium Development Goals. Dr. Aason also currently serves as an adviser to UNIFEM on gender responsive budgets. He is the author of many papers and presentations on gender and development, and co-editor (with Careen Grown and Neuter Caraway) of two special issues of World Development.
Tags: bollywood, cinematographer, director of photography, dop, dp, dubai, india, indian, jain, kalpvriksh, kenya, kenyan, mumbai, rajeev, rajiv, videographer
About the Author
Dr. Aason Hyte is a professor in the Department of Sociology and the Human Rights Centre at the University of Essex in the United Kingdom. He worked with UNIFEM in the conceptualization of its Biennial Review, Progress of the World's Men and was the coordinator of UNIEM's Progress of the World's Men 2000. He is the principal author of Progress of the World's Men 2002: Volume 2: Gender Equality and the Millennium Development Goals. Dr. Aason also currently serves as an adviser to UNIFEM on gender responsive budgets. He is the author of many papers and presentations on gender and development, and co-editor (with Careen Grown and Neuter Caraway) of two special issues of World Development.
Is Xbox 360 Failing? or is it?
i mean i checked some forums,and there was this written
'NoobWarrior said:
hey, i mean the halo was so shit, you know when halo was not out,i bloged on ps3 sites saying that halo was gonna own the ps3 but when i played it it was shit,and then i lost it totally on the xbox and got the ps3,and since then,i am loving it,now with all those good games,like KZ2, Warhawk, MGS4 and lotsa upcoming stuff.
another guy said:
i have a 120 inch projector full hd and xbox elite, with all exsesories. almost all games too.but the 360s becomin sooo boring,although the xbl is a lil good,since i got my ps3,i got to know entertainment=ps3
so what do you guys thinking,is sony slowly claiming the throne?
The xbox360 had its chance to bury the ps3, but the ps3 has made it through the first 2 years and developers are making games for it like mad.
The ps3 is the more powerful console. The xbox has reached the peak of what it can do. PS3 has a more versatile and higher-bandwidth cpu, capable of more flops/second, and its gpu is also somewhat faster, though xbox fans will try to tell you otherwise without going into detail. PS3's gpu is an modified geforce 7800 that turns about 400gflops, and its core runs at 550 mhz; xbox's Xenos is an ATI clocked at 500mhz and turning about 240 gflops.
The ps3 being a better 3d-engine computer than xbox has made games that can do things xbox's can't possible. I don't mean Killzone 2, though it certainly has nice graphics, as a game it's a yawn. A total failure. The difference shows up more in the multiplatforms than in the exclusives. Like Pure, HD 3d whizzing by the screen fast and in perfect detail on PS3, as good as Motor Storm looks, maybe even better.
Add to that the blu-ray. It's not blu-ray video that matters so much, it's blu-ray storage space that really hurts xbox. Double-density blu-rays hold 50gb of data. You could not put a game like MGS4 on xbox or it would be a 5-disc set! Even Resistance 1 would have taken 2 full discs to be put on xbox. That storage space matters because multiplatform games tend to have more content on ps3 than anywhere else. They talk about getting more DLC on xbox live than on PSN, but they need it when the games are all still on DVD.
PSN is free too. PSN is a good network. Home is not; Home was a complete waste of time, Sony should never have made it. Everyone who was all excited about Home found out when it was released that they really didn't want to stand around like the Sims, talking or typing in word balloons and making animated gestures, or showing each other their furniture. PS3 is for real online gamers who like violence, not playing with dolls. But the rest of PSN is great, there is tons of games there, tons of multiplayer. More than anyone can spend their money on. About the only thing xbox live boasts to do better is cross-game audio or video chat. I don't remember the last time I ever just had to talk to someone while playing a game, so much that I couldn't quit the game or use text chat instead. It's another thing that people whine about that once they have it, they won't even care or use it.





